Game Settings:
The default settings specified in these rules can be changed, but only if an option is available in the challenge. Unless specified otherwise in the match details, these default rules will be followed.
The following settings apply to all GameBattles matches, regardless of the Game Mode. Spectating: Disabled (Does not apply for Search and Destroy). Spectating is to be Enabled when a Staff Member is present to spectate the match. Friendly Fire: Enabled Forced Respawn: Enabled Wave Spawn Delay: None Respawn Delay: None (Does not apply to Sabotage, Capture the Flag, Domination, and Demolition) Radar Always On: Challenge Option (When Hardcore Mode Enabled: Disabled) Max Health: Normal (When Hardcore Mode Enabled: Miniscule) Health Regeneration: Normal (When Hardcore Mode Enabled: None) Kill Cam: Enabled (When Hardcore Mode Enabled: Disabled) Headshots Only: Disabled Third Person View: Challenge Option Allow Perks: Challenge Option Killstreak Rewards: Challenge Option Number of Lives: Unlimited (Does not apply to Search and Destroy.) Join in Progress: Not Allowed Hardcore Mode: Challenge Option The following settings are specific to each Game Mode, so please read them carefully before setting up the server. Team Deathmatch Points to Win: 5000 Round Timer: 10 Minutes Search and Destroy Round Length: 3 Minutes Bomb Timer: 45 Seconds Number of lives: 1 Life Plant Time: 7.5 Seconds Defuse Time: 7.5 Seconds Multi Bomb: Disabled Score Limit: 4 Points Round Switch: Every Round Spectator: Team Only
Domination Time Limit: 10 Minutes Score Limit: Unlimited Respawn Delay: 5 Seconds Demolition Time Limit: 3 Minutes Round Switch: Every Round Bomb Timer: 30 Seconds Plant Time: 5 Seconds Defuse Time: 5 Seconds Extra Time: 2 Minutes Respawn Delay: 5 Seconds Kill Confirmed Time Limit: 10 Minutes Score Limit: 30 Points If any of the above settings are incorrect, the hosting team forfeits that map. The team hosting is responsible to ensure all setting are correct prior to beginning any map. If the settings are incorrect, the map needs to end and the next map needs to be played. The team that was not hosting is responsible for obtaining valid proof to show that the hosting team did not have the settings correct. A ticket with valid proof must be submitted immediately after the match has been completed.
________________________________________________________________________________ Banned Weapons: All Launchers All Shotguns Machine Pistols Riot Shield
Banned Lethals: Bouncing Betty Claymore C4
Banned Tacticals: Scrambler Trophy System Tactical Insertion Portable Radar
Banned Attachments: Heartbeat Sensor Grenade Launcher Shotgun Akimbo Rapid Fire
Banned Proficiencies: Attachments (Double Attachments are not Allowed)
Banned Perks: Blast Shield Overkill Recon
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